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Supported Third Party Assets

The following third party assets are allowed for content creation

Gaia 2 - Terrain & Scene Generator

Gaia 2, the all in one landscape, terrain and scene generation system for Unity that allows you to create stunning mobile, vr, desktop and console scenes in minutes.

supported for: worlds

Vegetation Studio Pro

Vegetation Studio Pro is a vegetation placement and rendering system designed to replace the standard tree and detail system in the Unity terrain component. It can also spawn and render vegetation on standard unity meshes.

supported for: worlds

R.A.M - River Auto Material

RAM pack gives you ability to create very advanced river and lakes with flowmap, river bed shapes and textures on it automatically.

supported for: worlds

Post Processing 2

Post-processing is a generic term for a full-screen image processing effect that occurs after the camera draws the scene but before the scene is rendered on the screen. Post-processing can drastically improve the visuals of your product with little setup time.

supported for: worlds

The Vegetation Engine

The Vegetation Engine is a set of highly optimized vegetation shaders and tools designed to unify any vegetation asset from the Unity Asset Store, Megascans, Speedtree, Tree Creator, and more, or custom vegetation.

supported for: worlds

Amplify Impostors Module

Combine the power of Vegetation Engine with the power of the optimized impostors provided by Amplify Impostors! The Amplify Impostors Module includes presets and runtime shaders for perfect baking with Standard, Universal, and HD pipelines, while the seasons, overlay, wetness, wind, and interaction remain dynamic!

supported for: worlds

Terrain Details Module

Terrain Details Module brings the features from the Vegetation Engine to the terrain details shaders. Enable high-quality wind, interaction, tinting, snow, leaves amount, and distance fade for your grass and flower details!

supported for: worlds

Terrain Elements Module

Terrain Elements Module is a set of element shaders designed to control the vegetation color, size, overlay, leaves, wetness, and wind power for each individual painted terrain layer, based on splat maps.

supported for: worlds

Dynamic Cloud System

Realistic, dynamic clouds.

supported for: worlds

Azure[Sky] Dynamic Skybox

Azure[Sky] Dynamic Skybox is a complete and robust sky system that will raise your project to another level.

supported for: worlds

Beautify

Beautify 2 is a full-screen image post processing effect that improves the image quality in real time producing incredibly crisp and vivid scenes.

supported for: worlds

Realistic Car Controller

Creating your own realistic vehicle has never been so easy. Fully functional vehicle creation just takes about 5 minutes only! One click to setup, switch controllers, switch behaviors, customizations.

supported for: worlds, spawnables

Modern Procedural UI Kit

Modern Procedural UI Kit offers unlimited possibilities for building UI without any sprite assets but customizable shapes and gradients.

supported for: worlds, spawnables

FinalIK

The final Inverse Kinematics solution for Unity.

supported for: worlds, avatars, spawnables

Dynamic Bone

Dynamic Bone applies physics to character's bones or joints. With simple setup, your character's hair, cloth, breasts or any part will move realistically.

supported for: worlds, avatars, spawnables

Magica Cloth2

MagicaCloth2 is a cloth simulation system that can be used with both Transform and Mesh.

supported for: worlds, avatars, spawnables