CVR Face Tracking¶
The face tracking component allows the use of facial tracking hardware like e.g., VIVE Facial Tracker.
Enable Facial Tracking¶
Enable or disable the facial tracking. This can be toggled on runtime by e.g., an animation.
Blend Shape Weight¶
Defines how strong the blendshapes should react to the facial tracking input. Range from 50 to 500.
Select your face mesh, containing the necessary blendshapes.
Please refer to the VIVE Eye and Facial Tracking SDK for questions about each blendshape.
Auto select Blendshapes (Button)¶
Automatically searches blendshapes for face tracking and applies them.
Open Blendshape Generator (Button)¶
This opens the Face Tracking Utilities GUI.