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CVR Attachment

This component can be used to attach objects to a bone or a tracker. This can be used for props like e.g, hats or glasses.

Properties

Attachment Type

The type will define how and where your object will be attached.

  • Bone Attach the object to a bone of an avatar.
  • Tracker Attach the object to a tracker, you can also use an additional tracker for this.
Bone Type

Select the bone, the attachment should be able to attach to.

Tracker

Select the tracker, the attachment should be able to attach to.
Select Addition Tracker to use an additional tracker for the attachment.

Use Fixed Position Offset

Offsets the object's position by the set amount in Position Offset.

Use Fixed Rotation Offset

Offsets the object's rotation by the set amount in Rotation Offset.

Position Offset

X, Y and Z offset position relative to the attached bone or tracker.

Rotation Offset

X, Y and Z offset rotation relative to the attached bone or tracker.

Max Attachment Distance

The maximum distance from a bone or tracker, in which it still can be attached.

Examples

You can find examples here.