Control Point ¶
Adding this component to a GameObject with an IsTrigger collider will allow the player to obtain a score with the GameInstanceController by being in the volume.
As of 2024r176 this component is not functional.
Properties¶
- Game Instance Controller: The Game Instance Controller component that is effected by the Control Point.
- Reference ID: This value is for the game server to keep track of the control point. Do not edit this value.
- Capture Time: The amount of time in seconds before marking the Control Point as captured.
- Capture Bonus For Multiple People: Will divide the Capture Time by the amount of players in the volume.
- Recapture Delay: The amount of time in seconds before the Control Point is able to be captured again.
- Score Per Second: The score that is added to the capturing Team's score per second.